We wanted to start taking you through our build process for the characters of LAN'ded to give you an idea for how each of us work. I guess no two projects are ever truly the same in this line of work, so of course, no two builders can be either. Even when they work closely with each other (I say this while we are 600 miles apart...) and learn the same techniques together, creativity and personal style come in to play to produce a different work of (hopefully) art.
There are a ton of different ways we go about designing a new puppet character. Sometimes we have a well planned out idea, while others (as was the case for Melody the Music Note) are constructed simply from scratch- grab the foam and glue and go!
I personally didn't know as much as Kyle about the LAN'ded project when things got started. I was invited in after the characters of Cortex and Wally had been established. I was a little apprehensive at first, because I didn't want to step on the toes of the artistic vision. Lucky for me, the toes handed over a blank canvas. Here are the original sketches I drew up quickly while we were chatting about Cortex and Wally my first night on the team...
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The next guy may look a little familiar too. As I experimented with ages and shapes, something resembling Albert Einstein came out. I think a little too much Waldorf crept in too, which was completely unintentional. As you can see, I couldn't get away from a lot of the same ideas: big round eyes with eye bags, big ears, and the same balding hairstyle. I decided to trust my instincts and make them my major character traits.
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Check out tomorrows post for Kyle's original designs of Wally and his battle with the obstacles of building on the road.